
/**
js.js
**/

function passProtect(ref){
	opener.location.href='/moving/index.php?ref=' + ref;
}


 
function passProtectNat(ref){
	opener.location.href='/natasha/cut5.php?ref=' + ref;
}


function clearThis(test){
	if (test == "password")
	document.frmref.ref.value = "";
}

function ShowPassword(){
	
	var Page = "../pw.php"
    windowprops = "height=400,width=500,location=no,"
    + "scrollbars=no,menubars=no,toolbars=no,resizable=yes,screenX=0,screenY=0";

	OpenWindow = window.open(Page, "PW", windowprops);
	if (OpenWindow.opener == null) OpenWindow.opener = self;
    OpenWindow.focus();
	}
	
	
function ShowPasswordNat(){
	
	var Page = "/pw_nat.php"
    windowprops = "height=400,width=500,location=no,"
    + "scrollbars=no,menubars=no,toolbars=no,resizable=yes,screenX=0,screenY=0";

	OpenWindow = window.open(Page, "PW", windowprops);
	if (OpenWindow.opener == null) OpenWindow.opener = self;
    OpenWindow.focus();
	}


function clearfield(){
if (document.frmref.ref.value == "pin#")
	document.frmref.ref.value = "";
}

function roll(obj) {
	var base=obj.name;
	var path=obj.src;
	var file=path.substring(0,path.length-8);
	var newImage=file + "_on.jpg";
	//alert(file);
		obj.src=newImage;
	return;
	}

function restore(obj,thename) {
	var base=obj.name;
	var path=obj.src;
	var file=path.substring(0,path.length-7);
	var newImage=file + "_off.gif";
	obj.src=newImage;
	return;
	}

function rollNav(obj) {
	var base=obj.name;
	var path=obj.src;
	var file=path.substring(0,path.length-4);
	var newImage=file + "_over.gif";
	//alert(file);
		obj.src=newImage;
	return;
	}
	
function restoreNav(obj,thename) {
	var base=obj.name;
	var path=obj.src;
	var file=path.substring(0,path.length-9);
	var newImage=file + ".gif";
	obj.src=newImage;
	return;
	}

function rollOther(obj,theName) {
	var base=obj.name;
	var path=obj.src;
	var file=path.substring(0,path.length-10);
	var newImage=file + theName + "_tm.jpg";
	//alert(theName);
		obj.src=newImage;
	return;
	}
	
function restoreOther(obj,theName) {
	var base=obj.name;
	var path=obj.src;
	var file=path.substring(0,path.length-9);
	var newImage=file + "spacer.gif";
	//alert(file);
	obj.src=newImage;
	return;
	}

function rollhl(obj,state) {
	var base=obj.name;
	var path=obj.src;
	var file=path.substring(0,path.length-4);
	var newImage=file + "_over.gif";
	//alert(obj.name);
		obj.src=newImage;
		if (obj.name == "high"){
			var base='low';
			var path=low.src;
				if (state == "low"){
					//alert(state);
					var file=path.substring(0,path.length-9);
					var newImage=file + ".gif";
					low.src=newImage;
				}else{
					var file=path.substring(0,path.length-4);
					var newImage=file + "_over.gif";
					low.src=newImage;
				}
		}else{
			var base='high';
			var path=high.src;
				if (state == "high"){
					//alert(state);
					var file=path.substring(0,path.length-9);
					var newImage=file + ".gif";
					high.src=newImage;
				}else{
					var file=path.substring(0,path.length-4);
					var newImage=file + "_over.gif";
					high.src=newImage;
				}		
		}
	return;
	}
	
function restorehl(obj,state) {
	var base=obj.name;
	var path=obj.src;
	var file=path.substring(0,path.length-9);
	var newImage=file + ".gif";
	obj.src=newImage;
		if (obj.name == "high"){
		var base='low';
		var path=low.src;
			if (state == "low"){
				//alert(state);
				var file=path.substring(0,path.length-9);
				var newImage=file + "_over.gif";
				low.src=newImage;
			}else{
				var file=path.substring(0,path.length-4);
				var newImage=file + ".gif";
				low.src=newImage;
			}
		}else{
		var base='high';
		var path=high.src;
			if (state == "high"){
				//alert(state);
				var file=path.substring(0,path.length-9);
				var newImage=file + "_over.gif";
				high.src=newImage;
			}else{
				var file=path.substring(0,path.length-4);
				var newImage=file + ".gif";
				high.src=newImage;
			}		
		}
	return;
	}

/**
js3.js
**/


var nn4 = (navigator.appName.indexOf("Netscape") > -1 && navigator.appVersion.indexOf("4") > -1) ? true:false                 
var ie = (document.all) ? true:false
var nn6 = (document.getElementById && !document.all) ? true:false
var mac = (navigator.userAgent.toLowerCase().indexOf("mac") != -1) ? true:false
function browser(id){
	if(!mac){
		var layer = (nn4) ? document.layers[id] : (ie) ? document.all[id] : document.getElementById(id)
		return layer
	}
}

function writeContent(id,text) {
	//alert(mac);
var layer = browser(id)

var content= text;

	if(nn4  && !mac) {
		//alert("1");
		layer.document.open()
		layer.document.write(content)
		layer.document.close()
    layer.visibility="visible"	
	}else if(mac) {		     
		//alert("2");
	}else {		     
		//alert("3");
		layer.innerHTML = content
		layer.style.visibility="visible"
	}
	
}

function hideLayer(id) {
var layer = browser(id)	
if(!nn4 && !mac){
layer.style.visibility="hidden"	
}else if (mac){

}else{
layer.visibility="hidden"
}
}

function MM_preloadImages() { //v3.0
  var d=document; if(d.images){ if(!d.MM_p) d.MM_p=new Array();
    var i,j=d.MM_p.length,a=MM_preloadImages.arguments; for(i=0; i<a.length; i++)
    if (a[i].indexOf("#")!=0){ d.MM_p[j]=new Image; d.MM_p[j++].src=a[i];}}
}

/* this stuff is bringing tears to my eyes it is so bad */

/******************************************************************* 
* File    : JSFX_ImageFadeSwap.js  � JavaScript-FX.com
* Created : 2001/08/31 
* Author  : Roy Whittle  (Roy@Whittle.com) www.Roy.Whittle.com 
* Purpose : To create a more dynamic image swap using opacity
* History 
* Date         Version        Description 
* 2001-08-09	1.0		First version
* 2001-08-31	1.1		Got it working with NS6 - You must use opaque
*					GIF's and use a STYLE attrib in the main
*					HTML Page - Thanks Owl.
* 2001-08-31	1.2		Added different FadIn/FadeOut and converted
*					all vars to JSFX name space.
* 2001-09-01	1.3		Make it so you only need one onMouseOver
*					onMouseOut in the main document.
* 2001-09-09	1.4		Allow you to do a "Swap Other Image" so
*					you can swap the same image with different pictures.
* 2001-09-17	1.5		Create the pre-loading object - just like
*					simple rollovers and animated rollovers.
*					allows for a similar interface to all.
* 2001-09-18	1.6		The code contains so much of SimpleRollovers that
*					I added imgOn and imgOff so you can mix rollovers
*					without having to include 2 ".js" files.
* 2002-02-08	1.7		If the ON image is already loaded don't reload it.
*					This should help with the IE bug that reloads images
*					from the server even though they are pre-cached.
*					(will not work for swapping multiple pictures into same Image object)
* 2002-02-13	1.8		Corrected a bug in JSFX.findImg
* 2002-04-23	1.9		Write out the style tag.
* 2002-06-09	1.10		Attempt fix for IE on a Mac
* 2002-08-27	1.11		Fix a bug whereby opacity may go over 100 which
*					may be causing a bug in IE6
* 2002-08-29	1.12		Thanks to piglet (http://homepage.ntlworld.com/thepiglet/)
*					I now have a partial fix for NS7 and Mozilla 1.1.
***********************************************************************/
/****** User may alter these to change the fade effect ********/
var FadeInStep 	= 20;
var FadeOutStep 	= 8;
/****** Don't alter anything else **************/
// document.write('<STYLE TYPE="text/css">.imgFader{ position:relative; filter:alpha(opacity=0); -moz-opacity:0.0 }</STYLE>');

if(!JSFX) {
	var JSFX = new Object();
}

JSFX.RolloverObjects = new Array();

JSFX.Rollover = function(name, img)
{
	JSFX.RolloverObjects[name]=new Image();
	JSFX.RolloverObjects[name].img_src = img;	
	if(!JSFX.Rollover.postLoad)
		JSFX.RolloverObjects[name].src = img;
}
JSFX.Rollover.postLoad = false;
JSFX.Rollover.loadImages = function()
{
	var i;
	for(i in JSFX.RolloverObjects)
	{
		r=JSFX.RolloverObjects[i];
		r.src=r.img_src;
	}
}
JSFX.Rollover.error = function(n)
{
		$("BODY").append("<!--" + n + "-->");

		//alert("JSFX.Rollover - An Error has been detected\n"
		//	+ "----------------------------------\n"
		//	+ "You must define a JSFX.Rollover in your document\n"
		//	+ "JSFX.Rollover(\""+n+"\",\"your_on_img.gif\")\n"
		//	+ "(check the spelling of your JSFX.Rollovers)");
}
/*******************************************************************
*
* Function    : getImg
*
* Description : In Netscape 4 images could be in layers so we might
*		    have to recurse the layers to find the image
*
*****************************************************************/
JSFX.getImg = function(n, d) 
{
	var img = d.images[n];
	//if(!img && d.layers)  
	//	for(var i=0 ; !img && i<d.layers.length ; i++)
	//		img=JSFX.getImg(n,d.layers[i].document);
	return img;
}
/*******************************************************************
*
* Function    : findImg
*
* Description : gets the image from the document and reports an
*		    error if it cannot find it.
*
*****************************************************************/
JSFX.findImg = function(n, d) 
{
	var img = JSFX.getImg(n, d);

	/*** Stop emails because the image was named incorrectly ***/
	//if(!img)
	//{
	//	alert("JSFX.findImg - An Error has been detected\n"
	//		+ "----------------------------------\n"
	//		+ "You must define an image in your document\n"
	//		+ "<IMG SRC=\"your_image.ext\" NAME=\""+n+"\">\n"
	//		+ "(check the NAME= attribute of your images)");

	//	return(new Image());
	//}
	return img;
}

JSFX.ImageFadeRunning=false;
JSFX.ImageFadeInterval=30;

/*******************************************************************
*
* Function    : imgFadeIn
*
* Description : This function is based on the turn_on() function
*		      of animate2.js (animated rollovers from www.roy.whittle.com).
*		      Each image object is given a state. 
*			OnMouseOver the state is switched depending on the current state.
*			Current state -> Switch to
*			===========================
*			null		->	OFF.
*			OFF		->	FADE_IN
*			FADE_OUT	->	FADE_IN
*			FADE_OUT	->	FADE_OUT_IN (if the new image is different)
*			FADE_IN_OUT->	FADE_IN (if the image is the same)
*****************************************************************/
JSFX.imgFadeIn = function(img, imgSrc)
{
	if(img) 
	{
		if(img.state == null) 
		{
			img.state = "OFF";
			img.index = 0;
			img.next_on    = null;
		}

		if(img.state == "OFF")
		{
			/*** Vers 1.7 only load the ON image once ever ***/
			if(img.src.indexOf(imgSrc) == -1)
				img.src=imgSrc;

			img.currSrc = imgSrc;
			img.state = "FADE_IN";
			JSFX.startFading();
		}
		else if( img.state == "FADE_IN_OUT"
			|| img.state == "FADE_OUT_IN"
			|| img.state == "FADE_OUT")
		{
			if(img.currSrc == imgSrc)
				img.state = "FADE_IN";
			else
			{

				img.next_on = imgSrc;
				img.state="FADE_OUT_IN";
			}
		}
	}
}
/*******************************************************************
*
* Function    : imgFadeOut
*
* Description : This function is based on the turn_off function
*		      of animate2.js (animated rollovers from www.roy.whittle.com).
*		      Each image object is given a state. 
*			OnMouseOut the state is switched depending on the current state.
*			Current state -> Switch to
*			===========================
*			ON		->	FADE_OUT.
*			FADE_IN	->	FADE_IN_OUT.
*			FADE_OUT_IN	->	FADE_IN. (after swapping to the next image)
*****************************************************************/
JSFX.imgFadeOut = function(img)
{
	if(img)
	{
		if(img.state=="ON")
		{
			img.state="FADE_OUT";
			JSFX.startFading();
		}
		else if(img.state == "FADE_IN")
		{
			img.state="FADE_IN_OUT";
		}
		else if(img.state=="FADE_OUT_IN")
		{
			img.next_on == null;
			img.state = "FADE_OUT";
		}
	}
}
/*******************************************************************
*
* Function    : startFading
*
* Description : This function is based on the start_animating() function
*	        	of animate2.js (animated rollovers from www.roy.whittle.com).
*			If the timer is not currently running, it is started.
*			Only 1 timer is used for all objects
*****************************************************************/
JSFX.startFading = function()
{
	if(!JSFX.ImageFadeRunning)
		JSFX.ImageFadeAnimation();
}

/*******************************************************************
*
* Function    : ImageFadeAnimation
*
* Description : This function is based on the Animate function
*		    of animate2.js (animated rollovers from www.roy.whittle.com).
*		    Each image object has a state. This function
*		    modifies each object and (possibly) changes its state.
*****************************************************************/
JSFX.ImageFadeAnimation = function()
{
	JSFX.ImageFadeRunning = false;
	for(i=0 ; i<document.images.length ; i++)
	{
		var img = document.images[i];
		if(img.state)
		{
			if(img.state == "FADE_IN")
			{
				img.index+=FadeInStep;

				if(img.index > 100)
					img.index = 100;

				if(img.filters)
					img.filters.alpha.opacity = img.index;
				else
					img.style.MozOpacity = img.index/101;

				if(img.index == 100)
					img.state="ON";
				else
					JSFX.ImageFadeRunning = true;
			}
			else if(img.state == "FADE_IN_OUT")
			{
				img.index+=FadeInStep;
				if(img.index > 100)
					img.index = 100;

				if(img.filters)
					img.filters.alpha.opacity = img.index;
				else 
					img.style.MozOpacity = img.index/101;

	
				if(img.index == 100)
					img.state="FADE_OUT";

				JSFX.ImageFadeRunning = true;
			}
			else if(img.state == "FADE_OUT")
			{
				img.index-=FadeOutStep;
				if(img.index < 0)
					img.index = 0;

				if(img.filters)
					img.filters.alpha.opacity = img.index;
				else
					img.style.MozOpacity = img.index/101;


				if(img.index == 0)
					img.state="OFF";
				else
					JSFX.ImageFadeRunning = true;
			}
			else if(img.state == "FADE_OUT_IN")
			{
				img.index-=FadeOutStep;
				if(img.index < 0)
					img.index = 0;

				if(img.filters)
					img.filters.alpha.opacity = img.index;
				else
					img.style.MozOpacity = img.index/101;

				if(img.index == 0)
				{
					img.src = img.next_on;
					img.currSrc = img.next_on;
					img.state="FADE_IN";
				}
				JSFX.ImageFadeRunning = true;
			}
		}
	}
	/*** Check to see if we need to animate any more frames. ***/
	if(JSFX.ImageFadeRunning)
		setTimeout("JSFX.ImageFadeAnimation()", JSFX.ImageFadeInterval);
}
/*******************************************************************
*
* Function    : hasOpacity
*
* Description : Tests if the browser allows Opacity
*
*****************************************************************/
JSFX.hasOpacity = function(obj)
{

	if(navigator.userAgent.toLowerCase().indexOf("msie 5") != -1)
		return false;
	
	if(navigator.userAgent.toLowerCase().indexOf("safari") != -1)
		return false;
		
	if(document.layers)
		return false;

	if(window.opera)
		return false;

	if((navigator.userAgent.toLowerCase().indexOf("mac") != -1) && (navigator.userAgent.toLowerCase().indexOf("msie") == -1))
		return false;

	return true;

}
/*******************************************************************
*
* Function    : fadeIn /fadeOut
*
* Description : Detects browser that can do opacity and fades the images
*		    For browsers that do not support opacity it just does an image swap.
*		    (I only know about NS4 but maybe IE on a Mac also ?)
*		    For these functions to work you need to name the image
*			e.g. for an image named "home" you need
*			<IMG .... NAME="home">
*		    and you need 2 images, the on and the off image
*****************************************************************/
JSFX.fadeIn = function(imgName, rollName, captionName, doCaption)
{
	if (doCaption == true) {
		writeContent('blockDiv1',captionName);
	}
	if(rollName == null)
		rollName=imgName;

	/*** Stop emails because the rollover was named incorrectly ***/
	if(!JSFX.RolloverObjects[rollName])
	{
		JSFX.Rollover.error(rollName);
		return;
	}

	var img = JSFX.findImg(imgName, document);
	if(JSFX.hasOpacity(img))
		JSFX.imgFadeIn(img, JSFX.RolloverObjects[rollName].img_src);
	else
	{
		if(img.offSrc==null)
			img.offSrc=img.src;
		img.src=JSFX.RolloverObjects[rollName].img_src;
	}
		
}
JSFX.fadeOut = function(imgName, doCaption)
{
		
		if (doCaption == true) {
				hideLayer('blockDiv1');
		}	
	var img = JSFX.findImg(imgName, document);
	if(JSFX.hasOpacity(img))
		JSFX.imgFadeOut(img);
	else
		img.src=img.offSrc;
	
}
/*******************************************************************
*
* Function    : imgOn /imgOff
*
* Description : Included these functions so you can mix simple and
*		    fading rollovers without having to include 2 ".js" files
*
*****************************************************************/
JSFX.imgOn = function(imgName, rollName)
{
	if(rollName == null)
		rollName=imgName;

	/*** Stop emails because the rollover was named incorrectly ***/
	if(!JSFX.RolloverObjects[rollName])
	{
		JSFX.Rollover.error(rollName);
		return;
	}
	var img = JSFX.findImg(imgName,document);
	if(img.offSrc==null)
		img.offSrc=img.src;
	img.src=JSFX.RolloverObjects[rollName].img_src;
}
JSFX.imgOff = function(imgName)
{
	var img = JSFX.findImg(imgName,document);
	img.src=img.offSrc;
}


